Difference between revisions of "Extras"

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(the case in favor of not doing this was not convincing)
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* '''Big (Uses four Extra slots):''' Your size is doubled, your reach increases by 50%, you get +2 to [[Muscle]], and your weight is multiplied by 8. You get +1 [[Toughness]], -1 to [[AD]], and -2 to [[Agility]].
 
* '''Big (Uses four Extra slots):''' Your size is doubled, your reach increases by 50%, you get +2 to [[Muscle]], and your weight is multiplied by 8. You get +1 [[Toughness]], -1 to [[AD]], and -2 to [[Agility]].
 
* '''Small:''' Your size and reach are halved, you get -2 to [[Muscle]], and your weight is divided by 8. You get +1 to [[AD]] and [[Agility]], but -1 to [[Toughness]] and [[Magic Power]].
 
* '''Small:''' Your size and reach are halved, you get -2 to [[Muscle]], and your weight is divided by 8. You get +1 to [[AD]] and [[Agility]], but -1 to [[Toughness]] and [[Magic Power]].
* '''Bloodline Access''': You gain access to a [[Psychic Bloodline]].
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* '''Bloodline Access (Must already be [ [[Psychic]] ])''': You gain access to a [[Psychic Bloodline]].

Revision as of 01:40, 15 August 2018

Abilities.png

Extras require Extra slots; the point cost for all of a character's Extras combined is equal to the total number of Extra slots used minus one, squared. A character of any tier may have any number of Extras.

Extras

  • Destructive: Demolition +1
  • Hopper: +2 meters to jump distance
  • Fast: +6 meters to movement speeds
  • Quick: Agility +1
  • Gem-Tolerant: You may implant another color of gem without difficulty.
  • Might & Magic (Can't have more of this than you have Magic Power): +1 Muscle
  • Heightened Awareness (Uses two Extra slots): +1 Magic Power, and your senses function as though you were 25% larger, but you get -1 Perception.
  • Strong (Uses two Extra slots): +1 Muscle.
  • Big (Uses four Extra slots): Your size is doubled, your reach increases by 50%, you get +2 to Muscle, and your weight is multiplied by 8. You get +1 Toughness, -1 to AD, and -2 to Agility.
  • Small: Your size and reach are halved, you get -2 to Muscle, and your weight is divided by 8. You get +1 to AD and Agility, but -1 to Toughness and Magic Power.
  • Bloodline Access (Must already be [ Psychic ]): You gain access to a Psychic Bloodline.