Difference between revisions of "Extradimensional cephalopod"

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(Extradimensional Cephalopod)
(Extradimensional Cephalopod)
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The extradimensional cephalopod is some sort of aquatic invertebrate, with eight thick purple tentacles, each of which has a [[purple gem]] on the end. The tentacles' [[unarmed]] attacks deal +4 damage, and can inflict wounds when used to make [[Grapple]] attacks. Extradimensional cephalopods are quite smart, and can speak any language.
 
The extradimensional cephalopod is some sort of aquatic invertebrate, with eight thick purple tentacles, each of which has a [[purple gem]] on the end. The tentacles' [[unarmed]] attacks deal +4 damage, and can inflict wounds when used to make [[Grapple]] attacks. Extradimensional cephalopods are quite smart, and can speak any language.
  
The body itself remains inside a watery [[extradimensional space]], with only its tentacles protruding, from eight eternally open entry points. Each entry point is a 1 meter radius circle, always aligned so that the water does not pour out. The body can teleport each entry point 60 meters as a [[standard action]]. If a tentacle's purple gem is removed, its entry point closes, and the tentacle is severed, although it can act on its own.
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The body itself remains inside a watery [[extradimensional space]], with only its tentacles protruding, from eight eternally open entry points. Each entry point is a 1 meter radius circle, always aligned so that the water does not pour out, with an indestructible back. The body can teleport each entry point 60 meters as a [[standard action]]. If a tentacle's purple gem is removed, its entry point closes, and the tentacle is severed, although it can act on its own.
 
{{Creature
 
{{Creature
 
|name=Extradimensional Cephalopod Tentacle |points=50 |tier=Elite
 
|name=Extradimensional Cephalopod Tentacle |points=50 |tier=Elite

Revision as of 03:09, 5 April 2013

Extradimensional Cephalopod

The extradimensional cephalopod is some sort of aquatic invertebrate, with eight thick purple tentacles, each of which has a purple gem on the end. The tentacles' unarmed attacks deal +4 damage, and can inflict wounds when used to make Grapple attacks. Extradimensional cephalopods are quite smart, and can speak any language.

The body itself remains inside a watery extradimensional space, with only its tentacles protruding, from eight eternally open entry points. Each entry point is a 1 meter radius circle, always aligned so that the water does not pour out, with an indestructible back. The body can teleport each entry point 60 meters as a standard action. If a tentacle's purple gem is removed, its entry point closes, and the tentacle is severed, although it can act on its own.

Extradimensional Cephalopod Tentacle
Elite   —   50 points
AD  11 (20 factor)     GD 11 (20 factor)     Will 3 (10 factor)     HP  2     Toughness 5
Accuracy  {{{accuracy}}}     Save DC {{{savedc}}}
Stealth 0     Perception 0     Agility {{{agility}}}
Descriptors  {{{descriptors}}}
Movement  Remains connected to body; when severed, has a 2 meter land speed and a 2 meter swim speed.
Size  1 meter     Reach 5 meters
Weight 80 Kilograms
Skills  Strongman +6


Extradimensional Cephalopod Body
Paragon   —   150 points
AD  14 (30 factor)     GD 15 (30 factor)     Will 6 (30 factor)     HP  6     Toughness 5
Accuracy  {{{accuracy}}}     Save DC {{{savedc}}}
Stealth 0     Perception 3     Agility {{{agility}}}
Descriptors  {{{descriptors}}}
Movement  3 meter swim speed.
Size  4 meters     Reach 0 meters
Weight 5120 Kilograms
Skills  Strongman +4
Advancement

The Extradimensional Cephalopod may be given up to four abilities, with no more than two from any given category, for 6 points each per tentacle and 9 points for the body. All Cephalopod parts must receive the same advancements.

Leaptopus (10 points per tentacle): When the Extradimensional Cephalopod teleports its entry points, it may teleport each entry point up to 60 meters away from the location of any other of its entry points.

Brain Grapple (50 points): As a standard action, the Extradimensional Cephalopod Body can force each other creature within its extradimensional space to make a DC 10 Will save or have the Extradimensional Cephalopod control every word the creature sees, hears, or speaks (the Extradimensional Cephalopod senses each word and may choose alterations immediately). This is a bound effect, and the Extradimensional Cephalopod can only have six creatures bound in this way at a time.