Difference between revisions of "Enraged cactus"

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|descriptors=[ [[Blooded]] ], [ [[Living]] ]
 
|descriptors=[ [[Blooded]] ], [ [[Living]] ]
 
|ad=9 (26 factor) |gd=10 (60 factor) |will=2 (4 factor)
 
|ad=9 (26 factor) |gd=10 (60 factor) |will=2 (4 factor)
|attack=5 (50 factor) |initiative=-2 |stealth=0 |perception=7 (8 factor)
+
|attack=5 (50 factor) |initiative=-2 |stealth=0 |perception=3 (8 factor)
 
|movement=15 meter [[land speed]] with 1 meter jump. 10 meter [[swim speed]] with -5 meter sink.
 
|movement=15 meter [[land speed]] with 1 meter jump. 10 meter [[swim speed]] with -5 meter sink.
 
|hp=6 |toughness=5
 
|hp=6 |toughness=5

Revision as of 06:24, 12 March 2014

Enraged Cactus

Enraged cactus.png

An Enraged Cactus is a gigantic angry cactus. It deals +4 damage with unarmed attacks, and when it is struck with an unarmed attack, the attacker takes 1d6+3 Physical damage. The enraged cactus can lumber through the spaces of creatures smaller than itself, dealing 1d6+3 damage to any creature it moves past in this way; even if it moves through a creature multiple times, each creature only takes damage from this once during the same turn. The enraged cactus is hollow, allowing it to store many troops or supplies secretly and securely.

The enraged cactus is not particularly smart, and can only speak Cactus languages. The enraged cactus cannot see.

Enraged Cactus
Paragon   —   260 points
AD  9 (26 factor)     GD 10 (60 factor)     Will 2 (4 factor)     HP  6     Toughness 5
Accuracy  {{{accuracy}}}     Save DC 9
Stealth 0     Perception 3 (8 factor)     Agility {{{agility}}}
Fear Response  Frenzy
Descriptors  [ Blooded ], [ Living ]
Movement  15 meter land speed with 1 meter jump. 10 meter swim speed with -5 meter sink.
Size  8 meters     Reach 5 meters
Weight 10240 Kilograms
Advancement

The Enraged Cactus may be given up to five more abilities for the normal price. It cannot get abilities which add to movement speed.

In order to get any of the following advancement options, it must advance to Legend tier. This increases its Factor bonuses to AD, GD, Will, Attack, and Perception by 20, and increases the number of abilities it can have by 4. This costs 80 points, and applies one of the advancements for free.

Poison Needles (40 points): When the Enraged Cactus wounds a creature with its unarmed or spine shot attacks, or by being struck with an unarmed attack, the creature suffers as though exposed to Rage Gas.

Longer Spines (40 points): The Enraged Cactus gets +1 meter to reach, and it deals 1d6+3 Physical damage to any creature who strikes it in melee, not only if they use an unarmed attack.