Electrocute

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Electrocute.png
AnimatedCerulean.png Electrocute
Elite
[ Magic-Damage ]
Target: One target an energy sphere could travel to from you in 10 meters or less.
Effect: If you hit the touched creature with an attack against GD, they take 1d6+1 Electricity damage. If wounded, they are stunned for 1 round and you may cast this spell again on your next turn without expending a charge.
Unique Boosts: Storm Fingers (+2 Tiers): Successfully wounding does not let you cast the spell again on your next turn without expending a charge, but the spell does target all creatures and unattended objects in a 90 degree, 20 meter blast cone.