Electrocute

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Revision as of 00:45, 1 December 2014 by Foxwarrior (Talk | contribs) (ranges should have some relation to the position of the caster I guess)

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AnimatedCerulean.png Electrocute
Common
Target: One target a 1 meter sphere could travel to from you in 5 meters or less.
Effect: If you hit the touched creature with an attack against GD, they take 1d6 Electricity damage. If wounded, they are stunned for 1 round and you may cast this spell again on your next turn without expending a charge.
Unique Boosts: Storm Fingers (+2 Tiers): Successfully wounding does not let you cast the spell again on your next turn without expending a charge, but the spell does target all creatures and unattended objects in a 90 degree, 20 meter blast cone.