Difference between revisions of "Electrocute"
From Gempunks
Foxwarrior (Talk | contribs) (Common tier might not be the best for this, but Elite and Paragon are already well-stocked) |
Foxwarrior (Talk | contribs) |
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|target=One target a 1 meter sphere could travel to in 5 meters or less. | |target=One target a 1 meter sphere could travel to in 5 meters or less. | ||
|effect=If you hit the touched creature with an attack against [[GD]], they take 1d6 Electricity damage. If wounded, they are [[stunned]] for 1 round and you may cast this spell again on your next turn without expending a charge. | |effect=If you hit the touched creature with an attack against [[GD]], they take 1d6 Electricity damage. If wounded, they are [[stunned]] for 1 round and you may cast this spell again on your next turn without expending a charge. | ||
+ | |uniqueboosts=''Storm Fingers (+2 Tiers):'' Successfully wounding does not let you cast the spell again on your next turn without expending a charge, but the spell does target all creatures and unattended objects in a 90 degree, 20 meter [[blast]] cone. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Spell]] | [[Category:Spell]] |
Revision as of 22:04, 12 January 2014
Electrocute Common
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Target: One target a 1 meter sphere could travel to in 5 meters or less. | |
Effect: If you hit the touched creature with an attack against GD, they take 1d6 Electricity damage. If wounded, they are stunned for 1 round and you may cast this spell again on your next turn without expending a charge. | |
Unique Boosts: Storm Fingers (+2 Tiers): Successfully wounding does not let you cast the spell again on your next turn without expending a charge, but the spell does target all creatures and unattended objects in a 90 degree, 20 meter blast cone. |