Dragon

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Dragon

Dragon.png

A dragon is a sort of bright orange winged lizard with impressively strong scales.

Dragons are quite smart, but can only speak Draconic languages.

Dragon
Legend   —   353 points
AD  9     GD 8     Will 5     HP  3     Toughness 10
Accuracy  2     Save DC 9
Stealth -1     Perception 4     Agility 0
Descriptors  [ Blooded ], [ Bony ], [ Living ], [ Orange ]
Movement  15 meter land speed with 1 meter jump. 5 meter swim speed with 5 meter sink. 45 meter fly speed with 9 meter aerobatics.
Size  8 meters     Reach 3.38 meters
Weight 35840 Kilograms
Basic Specialties  Avoider, Stubborn, Defensive, Offensive, Sturdy
Advanced Specialties  Avoider 3, Ungrabbable 2, Determined 3, Violent 3, Aggressive 3, Perceptive 3, Sturdy 3, Energetic 2, Super-Sturdy 2
Extras  Big 3, Bulky 2

The dragon's unarmed attacks deal 1d6+3 damage (damage bonus included) and make the target disappear completely for a number of rounds equal to the number of wounds inflicted (This is a [ Time ] effect).

The two beady eyes of a dragon are orange gems. Dragons cannot see visually, but have a Thermosympathetic sense.

Dragons have Heat Resist 2 and Cold Resist 1.

As a standard action, the Dragon can breathe an exploding ball of fire at a targeted surface up to 100 meters away, where it explodes in a 20 meter radius blast, inflicting a ranged attack against AD that deals 1d6+3 Heat damage (damage bonus included) on each creature or unattended object in the area.

Advancement

Conical Breath (100 points): As a standard action the Dragon can breathe a 90 degree cone, 50 meter blast of fire, for ranged attacks against AD that deal 1d6+3 Heat damage (damage bonus included) to every creature and unattended object in the area. The blast radius of the Dragon's exploding ball of fire breath increases by 10 meters. Its movement speeds increase by 15 meters. It gets two Advanced Specialties.

Magmatic (100 points): The Dragon is partially made of lava. This makes it immune to Heat damage. When it suffers any wounds, one cubic meter of lava falls from it for each wound. When slain, it explodes in a shower of flame, making a 1d6+2 Heat damage (damage bonus included) attack against each creature and unattended object in a 100 meter spray; wounded creatures are also lit on fire. It gets two Advanced Specialties.

Temporally Dominant (200 points): When a creature within 100 meters would be targeted by a [ Time ] effect, the Dragon may choose to also be affected. When the Dragon would be targeted by a [ Time ] effect, the Dragon may choose not to be affected. As a cheap action, the Dragon may take a move action, but get a -1 penalty to Toughness for one round. It gets two Advanced Specialties.

Young Dragon

Adolescent dragons (up to 17 years old) are flightless.

Young dragons are quite smart, but fairly ignorant, and can only speak Draconic languages.

Young Dragon
Elite   —   40 points
AD  9     GD 6     Will 2     HP  2     Toughness 5
Accuracy  2     Save DC 7
Stealth 0     Perception 2     Agility 2
Descriptors  [ Blooded ], [ Bony ], [ Living ], [ Orange ]
Movement  25 meter land speed with 1 meter jump. 15 meter swim speed with 2 meter sink.
Size  2 meters     Reach 1.5 meters
Weight 560 Kilograms
Basic Specialties  Avoider, Defensive, Offensive, Sturdy, Violent
Advanced Specialties  Avoider, Ungrabbable, Determined, Aggressive, Perceptive, Sturdy
Extras  Big

Young dragon's unarmed attacks deal 1d6 damage and make the target disappear completely for a number of rounds equal to the number of wounds inflicted (This is a [ Time ] effect).

The two beady eyes of a young dragon are not yet gems, but still give them a Thermosympathetic sense rather than a visual one.

Young dragons have Heat Resist 1.

As a standard action, an adolescent dragon can snort an explosion of fire, inflicting a ranged attack against AD for 1d6+1 Heat damage on each other creature and unattended object within a 20 meter blast from itself.