Death Spirit
Death Spirit
The End of All Things
A skeleton made of rusty metal, the death spirit stalks the land in search of life and unlife to snuff out. It has two hands.
As a standard action, the death spirit can emanate a blast of death with a 50 meter radius, making an attack against AD against each other creature in the area. Hit creatures instantly die.
When a creature dies, and the death spirit is aware of it, it may use an immediate action to either cause a blast of death as above, centered on the dying creature, or teleport to that creature.
The death spirit is quite smart, and can speak and understand any word a dead creature once spoke, using that creature's voice. It survives on a diet of calories.
The End of All Things God — 15000 points
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AD 26 GD 20 Will 21 HP 4 Toughness 10 | |
Accuracy 9 Save DC 10 | |
Stealth 13 Perception 14 Agility {{{agility}}} | |
Descriptors [ Bony ], [ Machine ] | |
Movement 100 meter land speed with 2 meter jump distance. 75 meter swim speed with 15 meter sink. | |
Size 1 meter Reach 1 meter | |
Weight 60 Kilograms | |
Basic Specialties Avoider 3, Ungrabbable 3, Stubborn 3, Defensive 3, Offensive 3 | |
Advanced Specialties Avoider 9, Ungrabbable 9, Stubborn 9, Aggressive 9, Violent 5, Smooth 4, Sturdy 9, Stealthy 9, Perceptive 9, Super-Avoider 3, Super-Stubborn 3, Super-Stealthy 1, Super-Perceptive 2 | |
Skills Insight +11 (2048 skill points), Legerdemain +11 (2048 skill points), Bluff +9 (512 skill points), Scripts +9 (512 skill points), History +9 (880 skill points) |
Defeat: When the death spirit is reduced to -4 HP or less, it is utterly destroyed, creatures that were currently dead stop being creatures, and the dead status effect ceases to exist.