Difference between revisions of "Death Spirit"

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|ad=15 (150 factor +3 Ability) |gd=12 (150 factor) |will=10 (150 factor +3 Ability)
 
|ad=15 (150 factor +3 Ability) |gd=12 (150 factor) |will=10 (150 factor +3 Ability)
 
|attack=8 (260 factor) |initiative=0 |stealth=6 (80 factor) |perception=15 (50 factor +6 Ability)
 
|attack=8 (260 factor) |initiative=0 |stealth=6 (80 factor) |perception=15 (50 factor +6 Ability)
|movement=40 meter [[land speed]] with 2 meter jump distance. 30 meter [[swim speed]] with 6 meter sink.
+
|movement=100 meter [[land speed]] with 2 meter jump distance. 75 meter [[swim speed]] with 15 meter sink.
 
|hp=6 |toughness=4
 
|hp=6 |toughness=4
 
|attacks=2
 
|attacks=2

Revision as of 06:34, 18 January 2014

Death Spirit

The End of All Things

A skeleton made of rusty metal, the death spirit stalks the land in search of life and unlife to snuff out. It has two hands.

As a standard action, the death spirit can emanate a blast of death with a 50 meter radius, making an attack against AD against each other creature in the area. Hit creatures instantly die.

When a creature dies, and the death spirit is aware of it, it may use an immediate action to either cause a blast of death as above, centered on the dying creature, or teleport to that creature.

The death spirit is quite smart, and can speak and understand any word a dead creature once spoke, using that creature's voice. It survives on a diet of calories.


The End of All Things
God   —   6000 points
AD  15 (150 factor +3 Ability)     GD 12 (150 factor)     Will 10 (150 factor +3 Ability)     HP  6     Toughness 4
Accuracy  {{{accuracy}}}     Save DC {{{savedc}}}
Stealth 6 (80 factor)     Perception 15 (50 factor +6 Ability)     Agility {{{agility}}}
Descriptors  [ Bony ], [ Machine ]
Movement  100 meter land speed with 2 meter jump distance. 75 meter swim speed with 15 meter sink.
Size  1 meter     Reach 1 meter
Weight 60 Kilograms
Skills  Bluff +6, Legerdemain +9, Insight +12, Scripts +6, History +3

Defeat: When the death spirit is reduced to -4 HP or less, it is utterly destroyed, creatures that were currently dead stop being creatures, and the dead status effect ceases to exist.