Difference between revisions of "Crippler"
From Gempunks
Foxwarrior (Talk | contribs) (it's quite powerful) |
Foxwarrior (Talk | contribs) (here too. Guess you'll have to content yourself with good odds of like 2d6+12 damage) |
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|tier=Paragon | |tier=Paragon | ||
|bonus1=When you wound a creature, they lose the ability to run until they stop being [[injured]]. If you already had this ability, the creature also gets a -2 penalty to [[Agility]] and -1 to [[Muscle]] during this time. | |bonus1=When you wound a creature, they lose the ability to run until they stop being [[injured]]. If you already had this ability, the creature also gets a -2 penalty to [[Agility]] and -1 to [[Muscle]] during this time. | ||
− | |bonus2=Any attack you make that gets the benefits of [[Aim|aiming]] can cause a critical hit on a roll one lower than normal. If you already had this ability, all your attacks can cause a critical hit on a roll one lower than normal, and aiming does not affect that. | + | |bonus2=Any attack you make that gets the benefits of [[Aim|aiming]] can cause a critical hit on a roll one lower than normal. If you already had this ability, all your attacks can cause a critical hit on a roll one lower than normal, and aiming does not affect that. This only applies to the original attack roll; further rolls to increment the multiplier for the attack do not benefit. |
|special=This class may be taken up to two times. | |special=This class may be taken up to two times. | ||
}} | }} |
Latest revision as of 23:29, 23 May 2018
Crippler Paragon Tier Expertise
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Bonuses: | |
♦ When you wound a creature, they lose the ability to run until they stop being injured. If you already had this ability, the creature also gets a -2 penalty to Agility and -1 to Muscle during this time. | |
♦ Any attack you make that gets the benefits of aiming can cause a critical hit on a roll one lower than normal. If you already had this ability, all your attacks can cause a critical hit on a roll one lower than normal, and aiming does not affect that. This only applies to the original attack roll; further rolls to increment the multiplier for the attack do not benefit. | |
Special: This class may be taken up to two times. |