Difference between revisions of "Circle of protection air"

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(Created page with "<onlyinclude>{{Spell |name=Circle of Protection: Air |tier=Common |color=Blue |action=Clap |casttime=Standard Action |descriptors=[ Bound ] |target=A 3...")
 
 
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<onlyinclude>{{Spell
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<onlyinclude>{{Image|Circle of Protection Air|400px}}{{Spell
 
|name=Circle of Protection: Air
 
|name=Circle of Protection: Air
|tier=Common
+
|tier=Elite
 
|color=Blue
 
|color=Blue
 
|action=Clap
 
|action=Clap
 
|casttime=[[Standard action|Standard Action]]
 
|casttime=[[Standard action|Standard Action]]
 
|descriptors=[ [[Bound]] ]
 
|descriptors=[ [[Bound]] ]
|target=A 3 meter radius, 6 meter tall cylinder, centered on your location.
+
|target=A 10 meter radius, 20 meter tall cylinder, centered on your location.
|effect=All air in the affected region, including air in lungs, disappears. Air cannot enter the region while this spell is [[bound]].
+
|effect=All air in the affected region as the spell is cast, including air in lungs, disappears, creating a perfect [[environment#Vacuum|vacuum]]. Air cannot enter the region while this spell is [[bound]].
 +
|uniqueboosts=''Circle of Protection: Water (+0 Tiers):'' Instead of removing and blocking air, it removes and blocks water. Water inside creatures is unaffected.
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 +
''Traveling Circle (+2 Tiers):'' The area travels with you as you move. As the blocked area moves, air or water in the new area is shunted away.
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
 
[[Category:Spell]]
 
[[Category:Spell]]

Latest revision as of 05:29, 13 August 2018

Circle of Protection Air.png
AnimatedCerulean.png Circle of Protection: Air
Elite
[ Bound ]
Target: A 10 meter radius, 20 meter tall cylinder, centered on your location.
Effect: All air in the affected region as the spell is cast, including air in lungs, disappears, creating a perfect vacuum. Air cannot enter the region while this spell is bound.
Unique Boosts: Circle of Protection: Water (+0 Tiers): Instead of removing and blocking air, it removes and blocks water. Water inside creatures is unaffected.

Traveling Circle (+2 Tiers): The area travels with you as you move. As the blocked area moves, air or water in the new area is shunted away.