Difference between revisions of "Chimera"

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(Chimera)
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|name=Chimera Body |points=200 |tier=Paragon
 
|name=Chimera Body |points=200 |tier=Paragon
 
|descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ]
 
|descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ]
|abilities=Abnormally Huge x2
+
|ad=11 (40 factor +1 Ability) |gd=10 (40 factor) |will=3 (10 factor)
|ad=10 (40 factor) |gd=10 (40 factor) |will=3 (10 factor)
+
 
|attack=5 (50 factor) |initiative=12 |stealth=0 |perception=0
 
|attack=5 (50 factor) |initiative=12 |stealth=0 |perception=0
 
|movement=82 meter [[land speed]] with 6 meter jump. 35 meter [[burrow speed]]. 50 meter [[swim speed]] with 5 meter sink.
 
|movement=82 meter [[land speed]] with 6 meter jump. 35 meter [[burrow speed]]. 50 meter [[swim speed]] with 5 meter sink.
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|attacks=3 |savedc=9
 
|attacks=3 |savedc=9
 
|size=4 meters |reach=3 meters |carrying=784 [[Kilograms]] |strongman=7 |weight=5000 [[Kilograms]]
 
|size=4 meters |reach=3 meters |carrying=784 [[Kilograms]] |strongman=7 |weight=5000 [[Kilograms]]
|abilities=Special (Survival) x2, Quick x3
+
|abilities=Special (Survival) x2, Quick x3, Flincher x1
 
}}
 
}}
  

Revision as of 05:05, 3 June 2014

Chimera

This large quadruped has three heads. The heads act and are targeted separately, but move with the body. Each head has one "hand", its mouth, and deals +2 damage with unarmed attacks. The body has no "hands" but it deals +5 damage with unarmed attacks. If the body is slain, or all of the heads are slain, the Chimera dies.

Each head corresponds to a color, and no two heads on a chimera correspond to the same color. Depending on the color, the head gets different powers:

Orange: As a standard action, it can breathe a 30 meter, 90 degree conical blast of fire, which makes a ranged attack against AD on each creature and unattended object in the area for 1d6+2 Heat damage. Wounded targets are lit on fire.

The head is moderately smart, and can only speak Draconic languages.

Pink: As a standard action, the head can make itself frightening 7 to any number of other creatures it specifies within 30 meters.

The head is quite smart, and can only speak Feline languages.

Purple: As a standard action, the head can spit spatial phlegm at a creature, as a ranged attack against GD with a range of 30m/100m, for 1d6+3 Physical damage. If the creature is wounded, the Chimera may teleport that creature 5 meters in any direction.

The head is not very smart, but knows and can speak every language.

White: As a standard action, the head can heal each head, and the main body, for 1 wound each.

The head is moderately smart, and can speak.

Blue: As a standard action, it can spit lightning at each of three targets within 120 meters, making a ranged attack against AD for each one. The lightning deals 1d8 Electricity damage, and Stuns on a successful wound.

Green: As a standard action, the head can change its color to any other color for 1 minute.

Chimera Head
Elite   —   50 points
AD  8 (10 factor)     GD 8 (10 factor)     Will 3 (10 factor)     HP  2     Toughness 4
Accuracy  {{{accuracy}}}     Save DC 7
Stealth 0     Perception 3 (15 factor)     Agility {{{agility}}}
Descriptors  [ Blooded ], [ Bony ], [ Living ]
Movement  N/A
Size  1 meter     Reach 1 meter
Weight 50 Kilograms
Chimera Body
Paragon   —   200 points
AD  11 (40 factor +1 Ability)     GD 10 (40 factor)     Will 3 (10 factor)     HP  3     Toughness 6
Accuracy  {{{accuracy}}}     Save DC 9
Stealth 0     Perception 0     Agility {{{agility}}}
Descriptors  [ Blooded ], [ Bony ], [ Living ]
Movement  82 meter land speed with 6 meter jump. 35 meter burrow speed. 50 meter swim speed with 5 meter sink.
Size  4 meters     Reach 3 meters
Weight 5000 Kilograms
Advancement

Fourth Head: The Chimera gains a fourth head, which may be of a color it already has a head for.

Head Regrowth (50 points): As a standard action, the Chimera can regrow a slain head, restoring it to 1 HP and curing it of the dead condition. This inflicts 1 wound on the body.