Difference between revisions of "Champion"
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|bonus1=You get +1 to [[Will Saves]] against effects caused by your ''Prey''. | |bonus1=You get +1 to [[Will Saves]] against effects caused by your ''Prey''. | ||
|bonus2=You can [[melee guard]] as a [[standard action]], but can only make a single non-[[heavy]] attack when doing so. | |bonus2=You can [[melee guard]] as a [[standard action]], but can only make a single non-[[heavy]] attack when doing so. | ||
− | |bonus3=As a [[standard action]] you can ''Challenge'' your ''Prey''. If they hear you, they must make a Will Save or get -2 to [[ | + | |bonus3=As a [[standard action]] you can ''Challenge'' your ''Prey''. If they hear you, they must make a Will Save or get -2 to [[Accuracy]] and Save DCs against creatures other than yourself until they either stop being your ''Prey'', you use this ability again, or 1 minute passes. |
}} | }} |
Revision as of 03:53, 1 April 2014
Champion Legend Tier Expertise
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Prerequisites Tracker or Duelist | |
Bonuses: | |
♦ You get +1 to Will Saves against effects caused by your Prey. | |
♦ You can melee guard as a standard action, but can only make a single non-heavy attack when doing so. | |
♦ As a standard action you can Challenge your Prey. If they hear you, they must make a Will Save or get -2 to Accuracy and Save DCs against creatures other than yourself until they either stop being your Prey, you use this ability again, or 1 minute passes. |