Difference between revisions of "Centered one"

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(Created page with "{{Classlevel |name=Centered One |tier=Paragon |adf=3 |gdf=3 |willf=3 |attackf=6 |perceptionf=2 |bonus1=Instead of your AD becoming 5 while stationary, you get a +1 bon...")
 
 
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|name=Centered One
 
|name=Centered One
 
|tier=Paragon
 
|tier=Paragon
|adf=3 |gdf=3 |willf=3
+
|bonus1=Instead of your [[AD]] and [[GD]] becoming 2 while [[stationary]], you get a +1 bonus to [[AD]] while [[stationary]] and your [[GD]] is not reduced. If you already had this ability, it does not improve.
|attackf=6 |perceptionf=2
+
|bonus2=As a [[move action]], you can move one of your non-run speeds in a straight line, and become [[stationary]] until you next take a non-[[lesser action|Lesser]] action. If you already had this ability, you can use a run speed for it.
|bonus1=Instead of your [[AD]] becoming 5 while [[stationary]], you get a +1 bonus to [[AD]] while [[stationary]]. If you already had this ability, it does not improve.
+
|bonus3=After you make a roll, you may add 1 to the total result. Once you have used this ability, you cannot use it again until your next turn. If you already had this ability, you may add 2 instead.
|bonus2=As a [[move action]], you can move one of your non-run speeds in a straight line, and become [[stationary]] until you next take a non-[[cheap actions|cheap]] action. If you already had this ability, you can use a run speed for it.
+
|special=This class may be taken up to two times.
|bonus3=You are never [[flat-footed]].
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|bonus4=After you make a roll, you may add 1 to the total result. Once you have used this ability, you cannot use it again until your next turn. If you already had this ability, you may add 2 instead.
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|special=This class may be taken multiple times.
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}}
 
}}

Latest revision as of 23:01, 15 February 2018

Centered One
Paragon Tier Expertise
Bonuses:
♦ Instead of your AD and GD becoming 2 while stationary, you get a +1 bonus to AD while stationary and your GD is not reduced. If you already had this ability, it does not improve.
♦ As a move action, you can move one of your non-run speeds in a straight line, and become stationary until you next take a non-Lesser action. If you already had this ability, you can use a run speed for it.
♦ After you make a roll, you may add 1 to the total result. Once you have used this ability, you cannot use it again until your next turn. If you already had this ability, you may add 2 instead.
Special: This class may be taken up to two times.