Difference between revisions of "Brute"

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(as opposed to two 2 meter flings to send someone around a corner)
 
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|tier=Paragon
 
|tier=Paragon
 
|bonus1=The first attack you make each round may be a [[heavy]] attack, even if the action you are using specifically disallows [[heavy]] attacks.
 
|bonus1=The first attack you make each round may be a [[heavy]] attack, even if the action you are using specifically disallows [[heavy]] attacks.
|bonus2=Whenever you inflict any wounds, you may fling that target 2 meters per wound inflicted in the direction of your choice.
+
|bonus2=Whenever you inflict any wounds, you may fling that target 2 meters per wound inflicted in the direction of your choice. If you already had this ability, the distance increases by 2 meters.
 
|bonus3=You can move through non-creature obstacles that have less [[Toughness]] than you, destroying them in the process. This costs you 2 meters of movement per point of HP the obstacle had. If you already had this ability, treat obstacles as having 1 less Toughness.
 
|bonus3=You can move through non-creature obstacles that have less [[Toughness]] than you, destroying them in the process. This costs you 2 meters of movement per point of HP the obstacle had. If you already had this ability, treat obstacles as having 1 less Toughness.
 
|bonus4=You get +4 meters to movement speeds.
 
|bonus4=You get +4 meters to movement speeds.
 
|special=This class may be taken multiple times.
 
|special=This class may be taken multiple times.
 
}}
 
}}

Latest revision as of 00:07, 24 May 2018

Brute.jpg
Brute
Paragon Tier Expertise
Bonuses:
♦ The first attack you make each round may be a heavy attack, even if the action you are using specifically disallows heavy attacks.
♦ Whenever you inflict any wounds, you may fling that target 2 meters per wound inflicted in the direction of your choice. If you already had this ability, the distance increases by 2 meters.
♦ You can move through non-creature obstacles that have less Toughness than you, destroying them in the process. This costs you 2 meters of movement per point of HP the obstacle had. If you already had this ability, treat obstacles as having 1 less Toughness.
♦ You get +4 meters to movement speeds.
Special: This class may be taken multiple times.