Bonewalker

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Bonewalker

A bonewalker is a 2 meter tall quadruped, with long, slender, bony legs and a ribcage chassis.

Bonewalkers survive on a diet of bones. Bonewalkers can speak every language, and are quite intelligent, but have no particular desires, other than a willingness to obey every command given to them by their master.

Bonewalker
Elite   —   23 points
AD  7     GD 7     Will 2     HP  1     Toughness 5
Accuracy  1     Save DC 6     Magic Power 0
Stealth 1     Perception 2     Agility 3
Fear Response  Frenzy
Descriptors  [ Bony ], [ Undead ], [ Purple ], [ White ]
Movement  20 meter land speed with 6 meter jump. 10 meter swim speed with 5 meter sink.
Size  2 meters     Reach 1.5 meters (11.5 with tiny portals)
Weight 180 Kilograms
Basic Specialties  Avoider, Ungrabbable, Stubborn, Offensive, Brutal
Advanced Specialties  Sturdy, Aggressive, Stealthy, Perceptive

The bonewalker's unarmed attacks deal 1d6+3 damage (Strongman included), and it can attack through tiny, spontaneously generated portals, allowing it to attack creatures 10 meters beyond its reach, potentially past walls or other obstacles.

It can also create larger 2 meter wide, 0 meter deep portals, with one end adjacent to itself and the other end 10 meters away, as a minor action; such portals disappear after 1 round.

The bonewalker gets -1 to Perception in bright light.

Advancement

Long Distance Portals (10 points): The distance at which it can create its portals (both large and small) increases to 20 meters. It gets four more Advanced Specialties.

Scuttling (6 points): The Bonewalker can walk (but not run) along difficult terrain, walls, and ceilings, without difficulty. It gets two more Advanced Specialties.