Bonewalker

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Bonewalker

A bonewalker is a 2 meter tall quadruped, with long, slender, bony legs and a ribcage chassis. Its unarmed attacks deal +3 damage, and it can attack through tiny, spontaneously generated portals, allowing it to attack creatures 8 meters beyond its reach, potentially past walls or other obstacles. It can also create larger 2 meter wide, 0 meter deep portals, with one end adjacent to itself and the other end 8 meters away, as a minor action; such portals disappear after 1 round. Its other weapon and unarmed attacks deal +2 damage.

Bonewalkers are undead, and survive on a diet of bones. Bonewalkers can speak every language, and are quite intelligent, but have no particular desires, other than a willingness to obey every command given to them by their master. The bonewalker gets -1 to Perception in bright light.

Bonewalker
Elite   —   50 points
AD  9 (25 factor)     GD 7 (5 factor)     Will 3 (15 factor)     HP  2     Toughness 5
Accuracy  {{{accuracy}}}     Save DC {{{savedc}}}
Stealth 1 (2 factor)     Perception 3 (2 factor)     Agility {{{agility}}}
Fear Response  Frenzy
Descriptors  [ Bony ], [ Undead ]
Movement  8 meter land speed with 6 meter jump. 4 meter swim speed with 2 meter sink.
Size  2 meters     Reach 2 meters (10 with tiny portals)
Weight 180 Kilograms
Skills  Strongman +3, Acrobatics +2, Legerdemain +1, Insight +1, Scripts +2
Advancement

The Bonewalker may be given up to two abilities, with no more than two from any given category, for the normal price. It cannot gain abilities which add to Toughness.

Long Distance Portals (15 points): The distance at which it can create its portals (both large and small) increases to 16 meters.

Scuttling (10 points): The Bonewalker can walk (but not run) along difficult terrain, walls, and ceilings, without difficulty. It gets +4 to Stealth and Perception Factor.