Bonewalker
Bonewalker
A bonewalker is a 2 meter tall quadruped, with long, slender, bony legs and a ribcage chassis. Its unarmed attacks deal +3 damage, and it can attack through tiny, spontaneously generated portals, allowing it to attack creatures 8 meters beyond its reach, potentially past walls or other obstacles. It can also create larger 2 meter wide, 0 meter deep portals, with one end adjacent to itself and the other end 8 meters away, as a minor action; such portals disappear after 1 round. Its other weapon and unarmed attacks deal +2 damage. Bonewalkers are undead, and survive on a diet of bones. Bonewalkers can speak every language, and are quite intelligent, but have no particular desires, other than a willingness to obey every command given to them by their master. The bonewalker gets -1 to Perception in bright light.
Bonewalker Elite — 50 points
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AD 10 (25 factor) GD 7 (5 factor) Will 3 (15 factor) HP 2 Toughness 5 | |
Accuracy {{{accuracy}}} Save DC {{{savedc}}} | |
Stealth 1 (2 factor) Perception 3 (2 factor) Agility {{{agility}}} | |
Fear Response Frenzy | |
Descriptors {{{descriptors}}} | |
Movement 8 meter land speed with 6 meter jump. | |
Size 2 meters Reach 2 meters (10 with tiny portals) | |
Weight 180 Kilograms | |
Skills Strongman +3, Acrobatics +2, Legerdemain +1, Insight +1, Scripts +2 |
Advancement
The Bonewalker may be given up to two abilities, with no more than two from any given category, for 6 points each. It cannot gain abilities which add to Toughness.
Long Distance Portals (15 points): The distance at which it can create its portals (both large and small) increases to 16 meters.
Scuttling (10 points): The Bonewalker can walk (but not run) along difficult terrain, walls, and ceilings, without difficulty. It gets +4 to Stealth and Perception Factor.