Difference between revisions of "Bone monstrosity"

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Revision as of 08:55, 8 December 2012

Bone Monstrosity

A bone monstrosity is a truly massive skeletal monster, shaped vaguely like a 20 meter long alligator and made entirely out of normal sized ancient bones. Its unarmed attacks deal +4 damage and fling each wounded creature 2d10 meters in the direction of the bone monstrosity's choice. Bone monstrosities are undead. Bone monstrosities are not particularly smart, and cannot speak. At the core of every bone monstrosity, there are 3 to 5 white gems.

Bone Monstrosity
Legend   —   250 points
AD  13 (64 factor)     GD 14 (81 factor)     Will 4 (16 factor)     HP  10     Toughness 6
Accuracy  {{{accuracy}}}     Save DC {{{savedc}}}
Stealth -6     Perception 1     Agility {{{agility}}}
Descriptors  {{{descriptors}}}
Movement  15 meter land speed with 5 meter jump.
Size  32 meter     Reach 10 meter
Weight {{{weight}}}
Skills  Strongman +10