Difference between revisions of "Blood cloud"

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|casttime=[[Standard action|Standard Action]]
 
|casttime=[[Standard action|Standard Action]]
 
|descriptors=[ [[Magic-Damage]] ]
 
|descriptors=[ [[Magic-Damage]] ]
|target=A 20 meter radius [[blast]] centered on a point that a 1 meter sphere could travel to from you in 300 meters or less, and you
+
|target=A 20 meter radius [[blast]] centered on a point that an [[energy sphere]] could travel to from you in 300 meters or less, and you
 
|effect=Blood shoots from you, inflicting 1 Wound on you and filling the region with a fine red mist for 2 minutes. It's thick enough that 2 meters of mist grants [[concealment]] and 10 meters of mist is completely impossible to see through.
 
|effect=Blood shoots from you, inflicting 1 Wound on you and filling the region with a fine red mist for 2 minutes. It's thick enough that 2 meters of mist grants [[concealment]] and 10 meters of mist is completely impossible to see through.
  

Latest revision as of 08:30, 18 February 2018

Blood Cloud.jpg
AnimatedCerulean.png Blood Cloud
Elite
[ Magic-Damage ]
Target: A 20 meter radius blast centered on a point that an energy sphere could travel to from you in 300 meters or less, and you
Effect: Blood shoots from you, inflicting 1 Wound on you and filling the region with a fine red mist for 2 minutes. It's thick enough that 2 meters of mist grants concealment and 10 meters of mist is completely impossible to see through.

You have limited control over the cloud, and may use it to deal 1d6-1 Physical damage to any number of creatures in the cloud every round, starting 1 round after the spell is cast. As a Move Action, you may move the cloud 10 meters in any direction.

Unique Boosts: Fast Cloud (+1 Tier): You can move the cloud 50 meters as a Move Action instead of only 10.

Toxic Blood (+1 Tier, Viridian.png): The cloud deals 1d6+1 Acid damage instead, and the blood turns green.