Difference between revisions of "Blood cloud"

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|casttime=[[Standard action|Standard Action]]
 
|casttime=[[Standard action|Standard Action]]
 
|target=A 20 meter radius [[blast]] centered on a point that a 1 meter sphere could travel to in 300 meters or less, and you
 
|target=A 20 meter radius [[blast]] centered on a point that a 1 meter sphere could travel to in 300 meters or less, and you
|effect=Blood shoots from you, inflicting 1 Wound on you and filling the region with a fine red mist for 1 minute. It's thick enough that 2 meters of mist grants [[concealment]] and 10 meters of mist is completely impossible to see through.
+
|effect=Blood shoots from you, inflicting 1 Wound on you and filling the region with a fine red mist for 5 minutes. It's thick enough that 2 meters of mist grants [[concealment]] and 10 meters of mist is completely impossible to see through.
  
 
You have limited control over the cloud, and may use it to deal 1d6 Physical damage to any number of creatures in the cloud every round, starting 1 round after the spell is cast.
 
You have limited control over the cloud, and may use it to deal 1d6 Physical damage to any number of creatures in the cloud every round, starting 1 round after the spell is cast.
 
|uniqueboosts=''Blood Ghost (+1 Tier):'' As a [[move action|Move Action]], you may move the cloud 50 meters in any direction.
 
|uniqueboosts=''Blood Ghost (+1 Tier):'' As a [[move action|Move Action]], you may move the cloud 50 meters in any direction.
 +
|uniqueboosts=''Toxic Blood (+1 Tier, {{Icon|Green}}):'' The cloud deals 1d6+2 Acid damage instead, and the blood turns green.
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
 
[[Category:Spell]]
 
[[Category:Spell]]

Revision as of 22:19, 12 October 2014

AnimatedCerulean.png Blood Cloud
Elite
Target: A 20 meter radius blast centered on a point that a 1 meter sphere could travel to in 300 meters or less, and you
Effect: Blood shoots from you, inflicting 1 Wound on you and filling the region with a fine red mist for 5 minutes. It's thick enough that 2 meters of mist grants concealment and 10 meters of mist is completely impossible to see through.

You have limited control over the cloud, and may use it to deal 1d6 Physical damage to any number of creatures in the cloud every round, starting 1 round after the spell is cast.

Unique Boosts: Toxic Blood (+1 Tier, Viridian.png): The cloud deals 1d6+2 Acid damage instead, and the blood turns green.