Difference between revisions of "Bear"
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|abilities=Special (Survival) x2, Violent x1, Special (Damage) x2 | |abilities=Special (Survival) x2, Violent x1, Special (Damage) x2 | ||
|ad=8 (10 factor) |gd=7 (7 factor) |will=0 (1 factor) | |ad=8 (10 factor) |gd=7 (7 factor) |will=0 (1 factor) | ||
− | |attack=3 (10 factor) |initiative=0 |stealth=0 |perception= | + | |attack=3 (10 factor) |initiative=0 |stealth=0 |perception=0 |
|movement=17 meter [[land speed]] with 1 meter jump. 13 meter [[swim speed]] with 5 meter sink. | |movement=17 meter [[land speed]] with 1 meter jump. 13 meter [[swim speed]] with 5 meter sink. | ||
|hp=3 |toughness=5 | |hp=3 |toughness=5 |
Revision as of 06:21, 12 March 2014
Bear
A bear is a big toothy clawed quadruped. It gets +4 damage with unarmed attacks, and +2 damage with other attacks.
Bears are not particularly smart, and can only speak Bear languages.
Bear Elite — 40 points
| |
AD 8 (10 factor) GD 7 (7 factor) Will 0 (1 factor) HP 3 Toughness 5 | |
Accuracy {{{accuracy}}} Save DC 7 | |
Stealth 0 Perception 0 Agility {{{agility}}} | |
Descriptors [ Blooded ], [ Bony ], [ Living ] | |
Movement 17 meter land speed with 1 meter jump. 13 meter swim speed with 5 meter sink. | |
Size 2 meters Reach 2 meters | |
Weight 640 Kilograms |
Advancement
The Bear may be given up to one more ability for the normal price.
Bugbear (12 points): The Bear gets a +15 Factor bonus to AD, and +4 Factor bonuses to GD and Attack. It gets -2 to Initiative. Its Shove attacks inflict wounds.
Expanding (5 points): The Bear gets a +2 Factor bonus to GD, Will, and Attack. It gets +5 meters to its movement speeds. It has an Inflated state, which doubles its size and reach; toggling this state is a minor action.