Difference between revisions of "Bear"

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(sinking bear)
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|hp=3 |toughness=5
 
|hp=3 |toughness=5
 
|attacks=3
 
|attacks=3
|size=2 meters |reach=2 meters |carrying=256 [[Kilograms]] |weight=640 [[Kilograms]]
+
|size=2 meters |reach=2 meters |carrying=256 [[Kilograms]] |strongman=8 |weight=640 [[Kilograms]]
|skills=[[Strongman|Strongman +5]], [[Acrobatics|Acrobatics +1]], [[Nature|Nature +4]]
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}}
 
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Revision as of 04:24, 7 February 2014

Bear

A bear is a big toothy clawed quadruped. It gets +4 damage with unarmed attacks, and +2 damage with other attacks.

Bears are not particularly smart, and can only speak Bear languages.

Bear
Elite   —   40 points
AD  8 (10 factor)     GD 7 (7 factor)     Will 0 (1 factor)     HP  3     Toughness 5
Accuracy  {{{accuracy}}}     Save DC {{{savedc}}}
Stealth 0     Perception 4     Agility {{{agility}}}
Descriptors  [ Blooded ], [ Bony ], [ Living ]
Movement  17 meter land speed with 1 meter jump. 13 meter swim speed with 5 meter sink.
Size  2 meters     Reach 2 meters
Weight 640 Kilograms
Advancement

The Bear may be given up to one more ability for the normal price.

Bugbear (12 points): The Bear gets a +15 Factor bonus to AD, and +4 Factor bonuses to GD and Attack. It gets -2 to Initiative. Its Shove attacks inflict wounds.

Expanding (5 points): The Bear gets a +2 Factor bonus to GD, Will, and Attack. It gets +5 meters to its movement speeds. It has an Inflated state, which doubles its size and reach; toggling this state is a minor action.