Difference between revisions of "Autogun"
From Gempunks
Foxwarrior (Talk | contribs) (I'm torn between making it better because it's so massive, or keeping it sane) |
Foxwarrior (Talk | contribs) (silly me, the range is unwieldy) |
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|damage=1d6+2 Physical | |damage=1d6+2 Physical | ||
|points=15 |weight=200 [[Kilograms]] | |points=15 |weight=200 [[Kilograms]] | ||
− | |range= | + | |range=10m/250m/2500m |
|reload=The auto-loader takes 1 round to reload. | |reload=The auto-loader takes 1 round to reload. | ||
|handedness=Reloading requires two hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. | |handedness=Reloading requires two hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. |
Revision as of 08:05, 9 March 2013
Autogun Weapon
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Coins 150 Weight 200 Kilograms
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Damage: 1d6+2 Physical | |
Range: 10m/250m/2500m | |
Reload Time: The auto-loader takes 1 round to reload. | |
Ammunition: A clip is good for 10 attacks, and weighs 50 Kilograms. | |
Handedness: Reloading requires two hands. Firing can be done in one hand with a -4 penalty to attack, or with two hands for no penalty. | |
Effects: When used to perform a Ranged Guard, you may accept a -2 penalty to all attacks during the Ranged Guard in exchange for being able to take as many attacks as there are opportunities for them. | |
Special: The Autogun is a Gun. |