Difference between revisions of "Autogun"

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(this handedness thing is rather cumbersome...)
m (11 revisions imported)
 
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{{Gear
+
{{Image|Autogun|350px}}{{Gear
 
|name=Autogun
 
|name=Autogun
 
|itemtype=Weapon
 
|itemtype=Weapon
|descriptors=[ [[Automatic]] ], [ [[Piercing]] ], [ [[Gun]] ]
+
|descriptors=[ [[Automatic]] ], [ [[Piercing]] ], [ [[Loud]] ], [ [[Trigger Grip]] ]
 
|damage=1d6+2 Physical
 
|damage=1d6+2 Physical
 
|points=15 |weight=200 [[Kilograms]]
 
|points=15 |weight=200 [[Kilograms]]
 
|range=40m/250m/2500m
 
|range=40m/250m/2500m
 
|reload=[[Standard action|Standard Action]]
 
|reload=[[Standard action|Standard Action]]
|handedness=Reloading takes two hands. Firing can be done in one hand, albeit with a -4 penalty to attack unless your Strongman is at least 8, or with two hands for no penalty.  
+
|handedness=Reloading takes two hands.
 
|ammunition=An ammo belt can be good for any number of attacks, but weighs 5 [[Kilograms]] per attack, and 1 Kilogram per attack when empty.
 
|ammunition=An ammo belt can be good for any number of attacks, but weighs 5 [[Kilograms]] per attack, and 1 Kilogram per attack when empty.
 
}}
 
}}

Latest revision as of 18:09, 19 December 2015

Autogun.png
Autogun
Weapon
[ Automatic ], [ Piercing ], [ Loud ], [ Trigger Grip ]
Coins 150
Weight 200 Kilograms
Damage: 1d6+2 Physical
Range: 40m/250m/2500m
Reload Time: Standard Action
Ammunition: An ammo belt can be good for any number of attacks, but weighs 5 Kilograms per attack, and 1 Kilogram per attack when empty.
Handedness: Reloading takes two hands.