Difference between revisions of "Arms and armor/Adding new arms and armor"
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Latest revision as of 23:44, 22 May 2016
Adding New Arms and Armor
Standard Arms and Armor Page Here
Magic weapons primarily aim to add utility to the wielder's abilities, rather than a straight boost to the wielder's offensive strength. Copper expenditure should mostly broaden the party's capabilities, rather than making them strictly more powerful; that's what points are for.
Since psychic items cost points or a fraction of a character's power, it's more acceptable for them to boost a character's power.
The Chakras are: Brain, for worn items on the head; Lung, for worn utility items on the body; Heart, for worn armor; and Foot, for worn items on the feet.