Difference between revisions of "Archmage"

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|bonus1=You learn a single Legend [[Spell list|spell]].
 
|bonus1=You learn a single Legend [[Spell list|spell]].
 
|bonus2=You gain one Legend charge. You can recharge all your Legend charges with 6 days of [[concentrate|concentration]]. Note that you can't cast a spell unless you have the appropriate [[Gem|Gem(s)]].
 
|bonus2=You gain one Legend charge. You can recharge all your Legend charges with 6 days of [[concentrate|concentration]]. Note that you can't cast a spell unless you have the appropriate [[Gem|Gem(s)]].
|bonus3=You can learn any Paragon [[Spell list|spell]] by studying it for 20 hours, either written down or by having someone who can cast it cast it repeatedly for you. Each spell learned in this way increases your point value by 10. You can write down Paragon [[Spell list|spells]].
+
|bonus3=You can attune a Legend spell you know to an implanted gem that has one of its color(s), replacing whatever spell was attuned to that gem before. This takes 6 days of [[concentrate|concentration]].
 +
|bonus4=You can handle implanting one additional gem without problems.
 
|special=This class may be taken multiple times.
 
|special=This class may be taken multiple times.
 
}}
 
}}

Revision as of 20:26, 12 January 2014

Archmage
Legend Tier Expertise
Prerequisites  Mage
Bonuses:
♦ You learn a single Legend spell.
♦ You gain one Legend charge. You can recharge all your Legend charges with 6 days of concentration. Note that you can't cast a spell unless you have the appropriate Gem(s).
♦ You can attune a Legend spell you know to an implanted gem that has one of its color(s), replacing whatever spell was attuned to that gem before. This takes 6 days of concentration.
♦ You can handle implanting one additional gem without problems.
Special: This class may be taken multiple times.