Difference between revisions of "Animate whip"

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|points=2 |weight=1 [[Kilograms|Kilogram]]
 
|points=2 |weight=1 [[Kilograms|Kilogram]]
 
|descriptors=[ [[Muscle-Damage]] ]
 
|descriptors=[ [[Muscle-Damage]] ]
|damage=1d6+1 Physical
+
|damage=1d6 Physical
 
|effect1=The Animate Whip can be used to [[grapple]]. It can be commanded to [[Tie Up]] with or without the owner holding it, and does so with a +3 Attack roll and a +6 [[Items]] check.
 
|effect1=The Animate Whip can be used to [[grapple]]. It can be commanded to [[Tie Up]] with or without the owner holding it, and does so with a +3 Attack roll and a +6 [[Items]] check.
 
|handedness=The Animate Whip can be wielded in one hand, or two hands for +1 Damage.  
 
|handedness=The Animate Whip can be wielded in one hand, or two hands for +1 Damage.  
 
|special=The Animate Whip increases the wielder's reach by 1 meter.
 
|special=The Animate Whip increases the wielder's reach by 1 meter.
 
}}
 
}}

Latest revision as of 17:55, 19 December 2015

Animate Whip
Weapon
[ Muscle-Damage ]
Coins 20
Weight 1 Kilogram
Damage: 1d6 Physical
Handedness: The Animate Whip can be wielded in one hand, or two hands for +1 Damage.
Effects: The Animate Whip can be used to grapple. It can be commanded to Tie Up with or without the owner holding it, and does so with a +3 Attack roll and a +6 Items check.
Special: The Animate Whip increases the wielder's reach by 1 meter.