Difference between revisions of "Animate skeletons"

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(The Skeleton class isn't really beneficial, and cannot be because there's no limit on the number or value of the skeletons this spell animates. Therefore, the bound slot is necessarily overpriced. The delay serves to fend off Doctor shenanigans.)
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|target=A 3 meter radius [[blast]], centered on you, but not including you.
 
|target=A 3 meter radius [[blast]], centered on you, but not including you.
 
|effect=All [ [[Bony]] ] corpses with in the blast come back to life, gain the [[Skeleton]] class if they did not already have it, and obey you completely. After 1 round, skeletons of your choice created by this spell die until the total force you possess does not exceed your point limit. Skeletons that die lose the [[Skeleton]] class five minutes later.
 
|effect=All [ [[Bony]] ] corpses with in the blast come back to life, gain the [[Skeleton]] class if they did not already have it, and obey you completely. After 1 round, skeletons of your choice created by this spell die until the total force you possess does not exceed your point limit. Skeletons that die lose the [[Skeleton]] class five minutes later.
|uniqueboosts=''Craft Bonewalker (+1 Tier, {{Icon|Purple}}):'' 100 kilograms of bones from the corpses are used to create a [[bonewalker]] instead of skeletons. It is controlled just like the skeletons are.
+
|uniqueboosts=''Craft Bonewalker (+1 Tier, {{Icon|Purple}}):'' 100 kilograms of bones from the corpses are used to create a [[bonewalker]] instead of skeletons. It is controlled just like the skeletons are. If there are insufficient bones, the spell cannot be cast.
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
 
[[Category:Spell]]
 
[[Category:Spell]]

Revision as of 18:15, 7 June 2014

WhiteGem.png Animate Skeletons
Elite
The bones of the dead leap up and do your bidding.
Cast Time: Standard Action AND Move Action
Target: A 3 meter radius blast, centered on you, but not including you.
Effect: All [ Bony ] corpses with in the blast come back to life, gain the Skeleton class if they did not already have it, and obey you completely. After 1 round, skeletons of your choice created by this spell die until the total force you possess does not exceed your point limit. Skeletons that die lose the Skeleton class five minutes later.
Unique Boosts: Craft Bonewalker (+1 Tier, PurpleGem.png): 100 kilograms of bones from the corpses are used to create a bonewalker instead of skeletons. It is controlled just like the skeletons are. If there are insufficient bones, the spell cannot be cast.