Difference between revisions of "Air dash"
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Foxwarrior (Talk | contribs) (Created page with "<onlyinclude>{{Spell |name=Air Dash |tier=Common |color=Cerulean |fluff=A burst of wind blasts you a short distance. |action=Clap |casttime=[[immediate action|Immediate Action...") |
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− | <onlyinclude>{{Spell | + | <onlyinclude>{{Jpeg|Air dash|400px}}{{Spell |
|name=Air Dash | |name=Air Dash | ||
− | |tier= | + | |tier=Elite |
− | |color= | + | |color=Blue |
|fluff=A burst of wind blasts you a short distance. | |fluff=A burst of wind blasts you a short distance. | ||
|action=Clap | |action=Clap | ||
|casttime=[[immediate action|Immediate Action]] | |casttime=[[immediate action|Immediate Action]] | ||
|target=You | |target=You | ||
− | |effect=[[Fling]] yourself up to | + | |effect=[[Fling]] yourself up to 20 meters + your land speed in any direction. You can do this during a fall to reduce or increase the effective fall distance by that many meters. If you interrupted an action that targeted you, the acting creature may change its target. |
+ | |uniqueboosts=''Careful (+0 Tiers):'' As a '''Ritual''', you can bind Air Dash to yourself. While it is [[bound]] to you, you can fling yourself up to 20 meters + your land speed in any direction as a [[Move action]]. | ||
+ | ''Vector Field (+1 Tier):'' When you use Air Dash, you leave behind a Vector Field in the space you flung yourself from for 1 round. Any creature that enters that field may choose to be flung the same distance and direction. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Spell]] | [[Category:Spell]] |
Latest revision as of 04:51, 22 February 2018
Air Dash Elite
| |
A burst of wind blasts you a short distance. | |
Cast Time: Immediate Action | |
Target: You | |
Effect: Fling yourself up to 20 meters + your land speed in any direction. You can do this during a fall to reduce or increase the effective fall distance by that many meters. If you interrupted an action that targeted you, the acting creature may change its target. | |
Unique Boosts: Careful (+0 Tiers): As a Ritual, you can bind Air Dash to yourself. While it is bound to you, you can fling yourself up to 20 meters + your land speed in any direction as a Move action.
Vector Field (+1 Tier): When you use Air Dash, you leave behind a Vector Field in the space you flung yourself from for 1 round. Any creature that enters that field may choose to be flung the same distance and direction. |