Difference between revisions of "Agel"

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m (Foxwarrior moved page Agefiend to Agel without leaving a redirect: Sorry.)
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|basicspecialties=Offensive, Well-Rounded
 
|basicspecialties=Offensive, Well-Rounded
 
|ad=4 |gd=4 |will=-1
 
|ad=4 |gd=4 |will=-1
|accuracy=1 |initiative=-4 |stealth=1 |perception=1
+
|accuracy=1 |agility=-8 |stealth=1 |perception=1
 
|movement=10 meter [[land speed]] with 0.5 meter jump distance. 4 meter [[swim speed]] with 5 meter sink.
 
|movement=10 meter [[land speed]] with 0.5 meter jump distance. 4 meter [[swim speed]] with 5 meter sink.
 
|hp=1 |toughness=6
 
|hp=1 |toughness=6
 
|attacks=2 |savedc=6 |damage=0
 
|attacks=2 |savedc=6 |damage=0
 
|size=1 meter |reach=1 meter |carrying=25 [[Kilograms]] |strongman=5 |weight=120 [[Kilograms]]
 
|size=1 meter |reach=1 meter |carrying=25 [[Kilograms]] |strongman=5 |weight=120 [[Kilograms]]
|skills=[[Acrobatics]] -8
 
 
}}
 
}}

Revision as of 07:20, 24 September 2014

Agel

An agel is a hunched-over humanoid figure whose right arm ends in an extremely long bone, reaching the ground. It has one hand, its left.

When the agel hits a creature with an unarmed attack, that creature is aged to a decrepit state. It becomes tired and encumbered for as long as it can see or hear the agel, and for another round after.

The agel is, itself, always tired and encumbered, and those adjustments appear in its stat block.

Agels are not particularly smart, and can speak.

Agel
Common   —   7 points
AD  4     GD 4     Will -1     HP  1     Toughness 6
Accuracy  1     Save DC 6
Stealth 1     Perception 1     Agility -8
Descriptors  [ Blooded ], [ Bony ], [ Living ], [ Angel ]
Movement  10 meter land speed with 0.5 meter jump distance. 4 meter swim speed with 5 meter sink.
Size  1 meter     Reach 1 meter
Weight 120 Kilograms
Basic Specialties  Offensive, Well-Rounded