Difference between revisions of "Acoustic resonance device"

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|effect1=When it deploys, the Acoustic Resonance Device damages whatever structure it is attached to, attacking that material specifically with a 30 meter [[blast]] that travels inside and only inside the material and does not hit targets outside of the material. The [[blast]] hits automatically and deals 1d6+4 Noise damage on the first round, and gets +1 Noise damage for every consecutive round.
 
|effect1=When it deploys, the Acoustic Resonance Device damages whatever structure it is attached to, attacking that material specifically with a 30 meter [[blast]] that travels inside and only inside the material and does not hit targets outside of the material. The [[blast]] hits automatically and deals 1d6+4 Noise damage on the first round, and gets +1 Noise damage for every consecutive round.
 
|effect2=The Acoustic Resonance Device has a wireless connection, which may be activated or deactivated as a [[standard action]]. If it's armed, the creature must have a password or [[hacking|Hack]] the device in order to change the wireless without deploying the device.
 
|effect2=The Acoustic Resonance Device has a wireless connection, which may be activated or deactivated as a [[standard action]]. If it's armed, the creature must have a password or [[hacking|Hack]] the device in order to change the wireless without deploying the device.
|effect3=The Acoustic Resonance Device has a [[Hacking|Hackability Score]] of 6, and detonates when it detects a hacking attempt.
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|effect3=The Acoustic Resonance Device has a [[Hacking|Hackability Score]] of 4, and detonates when it detects a hacking attempt.
 
|special=Placing the Acoustic Resonance Device is a [[heavy]] attack. When placed, you may choose the detonation method: It has a built-in computer, set to work as a [[Traps (Cybergems)|trap Computer]].
 
|special=Placing the Acoustic Resonance Device is a [[heavy]] attack. When placed, you may choose the detonation method: It has a built-in computer, set to work as a [[Traps (Cybergems)|trap Computer]].
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
 
[[Category:Gear]]
 
[[Category:Gear]]

Latest revision as of 08:28, 24 February 2018

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Acoustic Resonance Device
Weapon
Coins 150
Weight 3 kilograms
Technologies: Directed Sound
Reload Time: Recharging takes 1 round per 2 Power.
Ammunition: It costs 1 Power per round of damage, and can store up to 5 Power.
Handedness: Can only be used one-handed.
Effects: When it deploys, the Acoustic Resonance Device damages whatever structure it is attached to, attacking that material specifically with a 30 meter blast that travels inside and only inside the material and does not hit targets outside of the material. The blast hits automatically and deals 1d6+4 Noise damage on the first round, and gets +1 Noise damage for every consecutive round.
The Acoustic Resonance Device has a wireless connection, which may be activated or deactivated as a standard action. If it's armed, the creature must have a password or Hack the device in order to change the wireless without deploying the device.
The Acoustic Resonance Device has a Hackability Score of 4, and detonates when it detects a hacking attempt.
Special: Placing the Acoustic Resonance Device is a heavy attack. When placed, you may choose the detonation method: It has a built-in computer, set to work as a trap Computer.