Difference between revisions of "Agel"
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− | ==== | + | ==== Agel ==== |
− | An | + | An agel is a hunched-over humanoid figure whose right arm ends in an extremely long bone, reaching the ground. It has one hand, its left. |
− | When the | + | When the agel hits a creature with an [[unarmed]] attack, that creature is aged to a decrepit state. It becomes [[tired]] and [[encumbered]] for as long as it can see or hear the agel, and for another round after. |
− | The | + | The agel is, itself, always [[tired]] and [[encumbered]], and those adjustments appear in its stat block. |
− | + | Agels are not particularly smart, and can speak. | |
{{Creature | {{Creature | ||
− | |name= | + | |name=Agel |points=7 |tier=Common |
− | |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[ | + | |descriptors=[ [[Blooded]] ], [ [[Bony]] ], [ [[Living]] ], [ [[Angel]] ] |
|basicspecialties=Offensive, Well-Rounded | |basicspecialties=Offensive, Well-Rounded | ||
|ad=4 |gd=4 |will=-1 | |ad=4 |gd=4 |will=-1 |
Revision as of 05:27, 11 September 2014
Agel
An agel is a hunched-over humanoid figure whose right arm ends in an extremely long bone, reaching the ground. It has one hand, its left.
When the agel hits a creature with an unarmed attack, that creature is aged to a decrepit state. It becomes tired and encumbered for as long as it can see or hear the agel, and for another round after.
The agel is, itself, always tired and encumbered, and those adjustments appear in its stat block.
Agels are not particularly smart, and can speak.
Agel Common — 7 points
| |
AD 4 GD 4 Will -1 HP 1 Toughness 6 | |
Accuracy 1 Save DC 6 | |
Stealth 1 Perception 1 Agility {{{agility}}} | |
Descriptors [ Blooded ], [ Bony ], [ Living ], [ Angel ] | |
Movement 10 meter land speed with 0.5 meter jump distance. 4 meter swim speed with 5 meter sink. | |
Size 1 meter Reach 1 meter | |
Weight 120 Kilograms | |
Basic Specialties Offensive, Well-Rounded | |
Skills Acrobatics -8 |