Difference between revisions of "Street fighter"
From Gempunks
Foxwarrior (Talk | contribs) (That third one would say "apply your Damage bonus" instead of adding one if we were using the Specialties system.) |
Foxwarrior (Talk | contribs) |
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− | {{Classlevel | + | {{Jpeg|Street Fighter and Centered One|375px}}{{Classlevel |
|name=Street Fighter | |name=Street Fighter | ||
|tier=Paragon | |tier=Paragon | ||
− | + | |bonus1=No-handed [[unarmed]] attacks you make deal 1d6+2 damage (before modifiers like [ [[Muscle-Damage]] ]) and [[fling]] targets 2 meters directly away from you if they hit. If you already had this ability, fling hit targets another 4 meters directly away from you. | |
− | + | ||
− | |bonus1=[[ | + | |
|bonus2=Whenever you hit a target with a melee attack, you may change the direction of your movement. | |bonus2=Whenever you hit a target with a melee attack, you may change the direction of your movement. | ||
− | |bonus3=When you fling someone, the damage they take from the fling, or from falling after being flung, or from any environment they are flung into, | + | |bonus3=When you fling someone or something, you apply your [[Magic Power]] to the damage they take from the fling, or from falling after being flung, or from any environment they are flung into. The damage bonus does not apply to whatever they're [[fling|flung]] into. If you already had this ability, it does not improve. |
|special=This class may be taken multiple times. | |special=This class may be taken multiple times. | ||
}} | }} |
Latest revision as of 04:14, 24 April 2018
Street Fighter Paragon Tier Expertise
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Bonuses: | |
♦ No-handed unarmed attacks you make deal 1d6+2 damage (before modifiers like [ Muscle-Damage ]) and fling targets 2 meters directly away from you if they hit. If you already had this ability, fling hit targets another 4 meters directly away from you. | |
♦ Whenever you hit a target with a melee attack, you may change the direction of your movement. | |
♦ When you fling someone or something, you apply your Magic Power to the damage they take from the fling, or from falling after being flung, or from any environment they are flung into. The damage bonus does not apply to whatever they're flung into. If you already had this ability, it does not improve. | |
Special: This class may be taken multiple times. |