Difference between revisions of "Brute"
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Foxwarrior (Talk | contribs) m (1 revision) |
Foxwarrior (Talk | contribs) (as opposed to two 2 meter flings to send someone around a corner) |
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− | {{Classlevel | + | {{Jpeg|Brute|300px}}{{Classlevel |
|name=Brute | |name=Brute | ||
|tier=Paragon | |tier=Paragon | ||
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|bonus1=The first attack you make each round may be a [[heavy]] attack, even if the action you are using specifically disallows [[heavy]] attacks. | |bonus1=The first attack you make each round may be a [[heavy]] attack, even if the action you are using specifically disallows [[heavy]] attacks. | ||
− | |bonus2=Whenever you inflict any wounds, you may fling that target 2 meters per wound inflicted in the direction of your choice. | + | |bonus2=Whenever you inflict any wounds, you may fling that target 2 meters per wound inflicted in the direction of your choice. If you already had this ability, the distance increases by 2 meters. |
− | |bonus3=You can move through non-creature obstacles that have less [[Toughness]] than you, destroying them in the process. This costs you 2 meters of movement per point of HP the obstacle had. | + | |bonus3=You can move through non-creature obstacles that have less [[Toughness]] than you, destroying them in the process. This costs you 2 meters of movement per point of HP the obstacle had. If you already had this ability, treat obstacles as having 1 less Toughness. |
+ | |bonus4=You get +4 meters to movement speeds. | ||
+ | |special=This class may be taken multiple times. | ||
}} | }} |
Latest revision as of 00:07, 24 May 2018
Brute Paragon Tier Expertise
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Bonuses: | |
♦ The first attack you make each round may be a heavy attack, even if the action you are using specifically disallows heavy attacks. | |
♦ Whenever you inflict any wounds, you may fling that target 2 meters per wound inflicted in the direction of your choice. If you already had this ability, the distance increases by 2 meters. | |
♦ You can move through non-creature obstacles that have less Toughness than you, destroying them in the process. This costs you 2 meters of movement per point of HP the obstacle had. If you already had this ability, treat obstacles as having 1 less Toughness. | |
♦ You get +4 meters to movement speeds. | |
Special: This class may be taken multiple times. |