Difference between revisions of "Blood cloud"
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− | <onlyinclude>{{Spell | + | <onlyinclude>{{Jpeg|Blood Cloud|520px}}{{Spell |
|name=Blood Cloud | |name=Blood Cloud | ||
|tier=Elite | |tier=Elite | ||
Line 5: | Line 5: | ||
|action=Clap | |action=Clap | ||
|casttime=[[Standard action|Standard Action]] | |casttime=[[Standard action|Standard Action]] | ||
− | |target=A 20 meter radius [[blast]] centered on a point that | + | |descriptors=[ [[Magic-Damage]] ] |
− | |effect=Blood shoots from you, inflicting 1 Wound on you and filling the region with a fine red mist for | + | |target=A 20 meter radius [[blast]] centered on a point that an [[energy sphere]] could travel to from you in 300 meters or less, and you |
+ | |effect=Blood shoots from you, inflicting 1 Wound on you and filling the region with a fine red mist for 2 minutes. It's thick enough that 2 meters of mist grants [[concealment]] and 10 meters of mist is completely impossible to see through. | ||
− | You have limited control over the cloud, and may use it to deal 1d6 Physical damage to any number of creatures in the cloud every round, starting 1 round after the spell is cast. | + | You have limited control over the cloud, and may use it to deal 1d6-1 Physical damage to any number of creatures in the cloud every round, starting 1 round after the spell is cast. As a [[move action|Move Action]], you may move the cloud 10 meters in any direction. |
+ | |uniqueboosts=''Fast Cloud (+1 Tier):'' You can move the cloud 50 meters as a [[move action|Move Action]] instead of only 10. | ||
+ | ''Toxic Blood (+1 Tier, {{Icon|Green}}):'' The cloud deals 1d6+1 Acid damage instead, and the blood turns green. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Spell]] | [[Category:Spell]] |
Latest revision as of 08:30, 18 February 2018
Blood Cloud Elite
| |
[ Magic-Damage ] | |
Target: A 20 meter radius blast centered on a point that an energy sphere could travel to from you in 300 meters or less, and you | |
Effect: Blood shoots from you, inflicting 1 Wound on you and filling the region with a fine red mist for 2 minutes. It's thick enough that 2 meters of mist grants concealment and 10 meters of mist is completely impossible to see through.
You have limited control over the cloud, and may use it to deal 1d6-1 Physical damage to any number of creatures in the cloud every round, starting 1 round after the spell is cast. As a Move Action, you may move the cloud 10 meters in any direction. | |
Unique Boosts: Fast Cloud (+1 Tier): You can move the cloud 50 meters as a Move Action instead of only 10.
Toxic Blood (+1 Tier, ): The cloud deals 1d6+1 Acid damage instead, and the blood turns green. |