Difference between revisions of "Soul swap"
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Foxwarrior (Talk | contribs) (it's good to keep your history and persuasiveness capacity) |
Foxwarrior (Talk | contribs) (An interesting suggestion) |
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|casttime=[[standard action|Standard Action]] | |casttime=[[standard action|Standard Action]] | ||
|target=One creature within 60 meters who can hear you and yourself | |target=One creature within 60 meters who can hear you and yourself | ||
− | |effect=If the target fails a Will save, you and the target swap [[soul|souls]], memories, and [[skills|skill | + | |effect=If the target fails a Will save, you and the target swap [[soul|souls]], memories, and [[skills|skill points]]. ''(While player control for the two characters is swapped, neither of the creatures' stat blocks are altered aside from skills)'' |
+ | |uniqueboosts=''Middleman (+1 Tier)'': The spell targets two other creatures, and not yourself. If both of them fail [[Will Saves]], their souls, memories, and [[skills|skill points]] are swapped. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Spell]] | [[Category:Spell]] |
Revision as of 22:26, 29 June 2014
, Soul Swap Paragon
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You explain yourself to the target, and they get to know how you feel. | |
Target: One creature within 60 meters who can hear you and yourself | |
Effect: If the target fails a Will save, you and the target swap souls, memories, and skill points. (While player control for the two characters is swapped, neither of the creatures' stat blocks are altered aside from skills) | |
Unique Boosts: Middleman (+1 Tier): The spell targets two other creatures, and not yourself. If both of them fail Will Saves, their souls, memories, and skill points are swapped. |