Difference between revisions of "Raise dead"

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|casttime=[[Standard action|Standard Action]] AND [[move action|Move Action]]
 
|casttime=[[Standard action|Standard Action]] AND [[move action|Move Action]]
 
|target=A touched [[dead]] creature
 
|target=A touched [[dead]] creature
|effect=The creature is restored to life at full health. It must immediately gain the [[Unliving]] class if it did not already have that class. When this spell is no longer [[bound]], the creature dies again. This spell does not work on creatures who have had their [[soul|souls]] destroyed, as by being eaten by an [[Unliving]] creature.
+
|effect=The creature is restored to life at full health. It must immediately gain the [[Unliving]] class if it did not already have that class. When this spell is no longer [[bound]], the creature dies again and loses the [[Unliving]] class. This spell does not work on creatures who have had their [[soul|souls]] destroyed, as by being eaten by an [[Unliving]] creature.
 
}}
 
}}
 
</onlyinclude>
 
</onlyinclude>
 
[[Category:Spell]]
 
[[Category:Spell]]

Revision as of 23:23, 14 September 2013

WhiteGem.png, Pink Gem.png Raise Dead
Legend
You rebuild the target and restore their soul.
[ Bound ]
Cast Time: Standard Action AND Move Action
Target: A touched dead creature
Effect: The creature is restored to life at full health. It must immediately gain the Unliving class if it did not already have that class. When this spell is no longer bound, the creature dies again and loses the Unliving class. This spell does not work on creatures who have had their souls destroyed, as by being eaten by an Unliving creature.