Difference between revisions of "Soul command"
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|descriptors=[ [[Magic-Damage]] ] | |descriptors=[ [[Magic-Damage]] ] | ||
|casttime=[[standard action|Standard Action]] | |casttime=[[standard action|Standard Action]] | ||
− | |target=Creature with a [[soul]] who can hear you within 60 meters | + | |target=Creature with a [[soul]] who can [[heard|hear]] you within 60 meters |
|effect=If the target fails a [[Will Saves|Will save]], it takes 1d6+2 Mind damage. If this would reduce it to [[unconscious|unconsciousness]], it instead obeys the command you sing as you cast this spell, for up to 3 rounds + 1 for every 2 [[Magic Power]]. If the target is wounded further, it falls [[unconscious]]. | |effect=If the target fails a [[Will Saves|Will save]], it takes 1d6+2 Mind damage. If this would reduce it to [[unconscious|unconsciousness]], it instead obeys the command you sing as you cast this spell, for up to 3 rounds + 1 for every 2 [[Magic Power]]. If the target is wounded further, it falls [[unconscious]]. | ||
− | |uniqueboosts=''Mass (+2 Tiers):'' The spell targets any number of creatures with [[soul|souls]] within 20 meters. Every creature must be given the same command. | + | |uniqueboosts=''Delayed Command (+0 Tiers):'' You can choose an amount of time, up to five minutes. The damage is not dealt and the command not obeyed until that amount of time has passed. |
+ | ''Renewed (+0 Tiers):'' If you cast Soul Command on a creature already under the effects of a Soul Command, deal no damage, but as long as it fails the Will Save, the creature obeys your new command instead of the old one. | ||
+ | |||
+ | ''Mass (+2 Tiers):'' The spell targets any number of creatures with [[soul|souls]] within 20 meters. Every creature must be given the same command. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Spell]] | [[Category:Spell]] |
Latest revision as of 09:32, 23 February 2018
Soul Command Elite
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The target's eyes briefly flash pink, and they go off to obey you with great vigor and enthusiasm. | |
[ Magic-Damage ] | |
Target: Creature with a soul who can hear you within 60 meters | |
Effect: If the target fails a Will save, it takes 1d6+2 Mind damage. If this would reduce it to unconsciousness, it instead obeys the command you sing as you cast this spell, for up to 3 rounds + 1 for every 2 Magic Power. If the target is wounded further, it falls unconscious. | |
Unique Boosts: Delayed Command (+0 Tiers): You can choose an amount of time, up to five minutes. The damage is not dealt and the command not obeyed until that amount of time has passed.
Renewed (+0 Tiers): If you cast Soul Command on a creature already under the effects of a Soul Command, deal no damage, but as long as it fails the Will Save, the creature obeys your new command instead of the old one. Mass (+2 Tiers): The spell targets any number of creatures with souls within 20 meters. Every creature must be given the same command. |