Difference between revisions of "Dreamsharer"
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Foxwarrior (Talk | contribs) (some of this picture is optional dressing for comfort) |
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− | <onlyinclude>{{Item | + | <onlyinclude>{{Image|Dreamsharer|350px}}{{Item |
|name=Dreamsharer | |name=Dreamsharer | ||
|itemtype=Magic Device | |itemtype=Magic Device | ||
− | |value=23000 |weight= | + | |value=23000 |weight=35 kilograms |
|chakra=Brain | |chakra=Brain | ||
− | |fluff=This | + | |fluff=This glass jar has two purple silk ropes attached to metal hats. Both ropes are connected to a pulsing purple brain in the jar. |
|effect1={{Icon|Purple}} If two creatures wear the two hats, all memories and visualizations either of them thinks are experienced by both. [[Bluff|Bluffing]] with false memories using this device is just as hard to detect as [[bluff|bluffing]] normally is; if one of the creatures is asleep, the other one can attempt to implant false memories or alter real memories by [[Bluff|Bluffing]] with a -3 penalty, but the sleeping creature gets to make an automatic [[insight]] check to detect this, become conscious, and reject all future attempted implantations by that character. | |effect1={{Icon|Purple}} If two creatures wear the two hats, all memories and visualizations either of them thinks are experienced by both. [[Bluff|Bluffing]] with false memories using this device is just as hard to detect as [[bluff|bluffing]] normally is; if one of the creatures is asleep, the other one can attempt to implant false memories or alter real memories by [[Bluff|Bluffing]] with a -3 penalty, but the sleeping creature gets to make an automatic [[insight]] check to detect this, become conscious, and reject all future attempted implantations by that character. | ||
}} | }} | ||
</onlyinclude> | </onlyinclude> | ||
[[Category:Item]] | [[Category:Item]] |
Revision as of 00:59, 30 September 2016
Dreamsharer Magic Device
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This glass jar has two purple silk ropes attached to metal hats. Both ropes are connected to a pulsing purple brain in the jar. | |
Value 23000 copper Weight 35 kilograms
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Chakra: Brain | |
Effects: If two creatures wear the two hats, all memories and visualizations either of them thinks are experienced by both. Bluffing with false memories using this device is just as hard to detect as bluffing normally is; if one of the creatures is asleep, the other one can attempt to implant false memories or alter real memories by Bluffing with a -3 penalty, but the sleeping creature gets to make an automatic insight check to detect this, become conscious, and reject all future attempted implantations by that character. |